Animation Prime Modules

Animation Prime Modules

Duration: 18 Months (4 Terms)

Course Overview

Master the complete animation pipeline—from graphic concepts and digital illustrations to advanced 3D character animation, rigging, rendering, and FX. Designed for students who want professional careers in films, OTT, gaming, and digital media.

Course Curriculum

Term 1 (4.5 months)

  • Concepts of Graphics and Illustration (Software: Adobe Illustrator)
  • Typography Design
  • Digital Illustrations (Software: Adobe Photoshop)
  • Art of Storytelling & Script Writing
  • Anatomy Study (Software: Sketchbook Pro)
  • Character Design
  • Digital Painting
  • Project Management
  • Application of Animation Principles
  • Design Portfolio (Software: Adobe Audition)
  • Concepts of Cinematography & Photography

Term 2 (4.5 months)

  • Broadcast Design
  • Digital Marketing & Media Concepts (Software: Adobe Premiere)
  • 3D Basics - Modeling to Animation
  • Motion Graphics in 3Ds Max (Software: Adobe After Effects)
  • Rendering with 3ds max Vray
  • Broadcast Design using Cinema 4D (Software: Adobe Flash / Flex)
  • Visual Effects and Compositing
  • Advanced Post Production Techniques (Software: Live shoot visit)
  • Broadcast Medias
  • Concepts of 2D Digital Animation (Software: Nuke)
  • Audio - Video Editing
  • Storyboarding and Animatics
  • 3d Max Basics
  • Broadcast Design Portfolio

Term 3 (4.5 months)

  • 3D Basics - Modeling to Animation
  • Digital Modeling with Maya (Software: 3d modelling)
  • Digital Sculpting
  • Texturing 3D Models with Maya (Software: Maya)
  • Lighting and Rendering Models with Maya
  • Rendering with 3ds max Vray
  • Rigging 3D Models with Maya
  • 3D Character Animation (Software: Unreal)
  • Fx, Dynamics and Simulation
  • Matchmoving and Camera Tracking
  • Crowd Simulation (Software: Live shoot visit)
  • Working with Arnold Renderer
  • Specialisation & Digital Portfolio Development (Choose 1 elective)

Term 4 (4.5 months)

  • INTRO TO C4D ANIMATION
  • C4D ENVIRONMENTS (Software: Cinema 4D)
  • GENERATOR MODELING TOOLS
  • APPLYING C4D MATERIALS (Software: Real Flow)
  • Particles systems and force
  • Viscous liquid (Software: Houdini)
  • Working with Dyverso system
  • Simulations in Hybrido (Software: showreel devlopment)
  • Creating fluid simulations
  • Master Houdini fx

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